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    <title>Magazines on Maple Dice</title>
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    <description>Recent content in Magazines on Maple Dice</description>
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    <copyright>Hubert Figuière &lt;a rel=&#34;license&#34; href=&#34;http://creativecommons.org/licenses/by-sa/4.0/&#34;&gt;&lt;img alt=&#34;Creative Commons Licence&#34; style=&#34;border-width:0&#34; src=&#34;https://www.mapledice.ca/img/cc-by-sa-88x31.png&#34; /&gt;&lt;/a&gt;.</copyright>
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      <title>The End of Computer Magazines in America</title>
      <link>https://www.mapledice.ca/posts/2026/10/23/the-end-of-computer-magazines-in-america/</link>
      <pubDate>Fri, 23 Oct 2026 18:34:33 +0000</pubDate>
      <author>Hubert Figuière (Hubert Figuière)</author>
      <guid>https://www.mapledice.ca/posts/2026/10/23/the-end-of-computer-magazines-in-america/</guid>
      <description>&lt;p&gt;From 2023, Technologizer told &lt;em&gt;&lt;a href=&#34;https://www.technologizer.com/2023/04/15/the-end-of-computer-magazines-in-america/&#34;&gt;The End of Computer Magazines in
America&lt;/a&gt;&lt;/em&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;The April issues of Maximum PC and MacLife are currently on sale at
a newsstand near you—assuming there is a newsstand near you. They’re
the last print issues of these two venerable computer magazines,
both of which date to 1996 (and were originally known, respectively,
as Boot and MacAddict). Starting with their next editions, both
publications will be available in digital form only.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;The end of an era&amp;hellip; even though for a lot of readers it was already a
while ago.&lt;/p&gt;
&lt;p&gt;I grew up in France and we had our own computer magazines. In the 80s
and 90s, I remember as a teenager waiting for the newest issues (I was
more interested in actual productivity than games). Several magazines
were a mix of original articles and translations while the rest was
100&amp;amp; made in France. There was even in the 80s some weekly magazine
providing software in BASIC to type on your 8-bits micro. Apple // and
TI 99/4A got two in each issue (we had the latter at home, with the
&lt;em&gt;extended BASIC&lt;/em&gt; cartridge). Later, the major platforms had their own
publications with more generalist, or topical (only games).&lt;/p&gt;
&lt;p&gt;At one point, I managed to get my hands on US editions of Mac User, on
which I sharpened by English skills. Back then, it was mostly the only
way to keep up to date with the quickly moving industry,&lt;/p&gt;
&lt;p&gt;Later on some publications dedicated to a platform continued for a bit
after the company went under, like Amiga or even Atari ST dedicated
magazines. Linux got even some on the newsstand.&lt;/p&gt;
&lt;p&gt;These days are over. The Internet marked the start of a decline in
printed publications. Magazines, particularly computer magazines,
where a vehicle for ads, with some editorial inside. About half the
pages were advertisment, from publishers, hardware manufacturers or
retailers. Important information but not reall the most interesting.&lt;/p&gt;
&lt;p&gt;Thanks to the Internet Archive I have recently &lt;a href=&#34;https://archive.org/details/byte-magazine&#34;&gt;discovered
&lt;em&gt;Byte&lt;/em&gt;&lt;/a&gt;, the first magazine
in this category, one that lasted almost 23 years. I heard about it, I
knew about it with &lt;em&gt;Micro Systèmes&lt;/em&gt; that translated some of Byte
articles to French for some time, but I had never read it. Byte
Magazine ran from September 1975 to July 1998 when, following
plumeting advertising sales, McGraw-Hill, its publisher at the time,
sold to another company that rushed into gutting it. Byte influence on
the industry is without doubt.&lt;/p&gt;
&lt;p&gt;Ads are still there, articles are still a pretext for the ad, their
content have become unimportant as long as the publisher can care
about the readers privacy by sharing tracking information with
hundreds of partners.&lt;/p&gt;
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